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SourcesFiles


These parameters allow you to set options related to source files. These parameters must be surrounded with <SourcesFiles> and </SourcesFiles> keys.

These parameters are broken down into two subsets:

RuntimeVL

These parameters allow you to set options related to 4D Volume Desktop source files. They must be surrounded with <RuntimeVL> and </RuntimeVL> keys.

RuntimeVLIncludeIt

version 2004
/ Preferences4D / BuildApp / SourcesFiles / RuntimeVL / RuntimeVLIncludeIt
Accepted values

True / False

Description

This key must be present and set to True in order for the 4D Volume Desktop application designated by the RuntimeVLWinFolder and/or RuntimeVLMacFolder keys to be integrated into the built application.

Example
 <Preferences4D>
 	<BuildApp>
 		<SourcesFiles>
 			<RuntimeVL>
 				<RuntimeVLIncludeIt>True</RuntimeVLIncludeIt>
 				<RuntimeVLWinFolder>C:\Docs\My Docs\</RuntimeVLWinFolder>
 			</RuntimeVL>
 		</SourcesFiles>
 	</BuildApp>
 </Preferences4D>
See also: RuntimeVLWinFolder, RuntimeVLMacFolder

RuntimeVLWinFolder

version 2004
/ Preferences4D / BuildApp / SourcesFiles / RuntimeVL / RuntimeVLWinFolder
Accepted values

Access path

Description

This key provides the access path of the folder containing the 4D Volume Desktop application for Windows. This key is mandatory if the BuildApplicationSerialized key is set to True. Otherwise, an error is returned and the current project build is stopped.

See also: RuntimeVLMacFolder

RuntimeVLMacFolder

version 2004
/ Preferences4D / BuildApp / SourcesFiles / RuntimeVL / RuntimeVLMacFolder
Accepted values

Access path

Description

This key provides the access path of the package containing the 4D Volume Desktop application for Mac OS. This key is mandatory if the BuildApplicationSerialized key is set to True. Otherwise, an error is returned and the current project build is stopped.

See also: RuntimeVLWinFolder

RuntimeVLIconWinPath

version 2004
/ Preferences4D / BuildApp / SourcesFiles / RuntimeVL / RuntimeVLIconWinPath
Accepted values

Access path

Description

This key provides the access path of the application icon to build for Windows. This icon will have an ".ico" extension.

If this key is omitted, the default 4D Volume Desktop icon will be used.

See also: RuntimeVLIconMacPath

RuntimeVLIconMacPath

version 2004
/ Preferences4D / BuildApp / SourcesFiles / RuntimeVL / RuntimeVLIconMacPath
Accepted values

Access path

Description

This key provides the access path of the application icon to build for Mac OS. This icon will have an "icns" extension. Consequently, the "info.plist" file will be updated.

If this key is omitted, the default 4D Volume Desktop icon will be used.

See also: RuntimeVLIconWinPath

IsOEM

version 2004
/ Preferences4D / BuildApp / SourcesFiles / RuntimeVL / IsOEM
Accepted values

True / False

Description

This key is used to determine whether or not the OEM deployment licenses will be taken into account for the Runtime application built. If this key is set to True, the application will integrate the OEM deployment licenses. If this key is not passed or is set to False, the application will not integrate the OEM deployment licenses. In this case, the application will be built in demo mode.

Keep in mind that using this key requires an OEM license.

See also: IsOEM

CS

These parameters allow you to set options related to the source files for the 4D client/server version. These parameters must be surrounded with <CS> and </CS> keys.

ServerIncludeIt

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ServerIncludeIt
Accepted values

True / False

Description

This key must be present and set to True in order for the 4D Server application designated by the ServerWinFolder and/or ServerMacFolder keys to be integrated into the built application.

See also: ServerWinFolder, ServerMacFolder

ServerWinFolder

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ServerWinFolder
Accepted values

Access path

Description

This key provides the access path of the folder containing the 4D Server application for Windows. This key is mandatory if the BuildServerApplication is set to True. Otherwise, an error is returned and the current project build is stopped.

See also: ServerMacFolder

ServerMacFolder

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ServerMacFolder
Accepted values

Access path

Description

This key provides the access path of the folder containing the 4D Server application for Mac OS. This key is mandatory if the BuildServerApplication is set to True. Otherwise, an error is returned and the current project build is stopped.

See also: ServerWinFolder

ClientWinIncludeIt

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ClientWinIncludeIt
Accepted values

True / False

Description

This key must be present and set to True in order for the 4D Volume Desktop application designated by the ClientWinFolderToWin and/or ClientMacFolderToWin keys to be integrated into the Windows application that is built.

See also: ClientWinFolderToWin, ClientMacFolderToWin

ClientWinFolderToWin

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ClientWinFolderToWin
Accepted values

Access path

Description

This key provides the access path of the 4D Volume Desktop Windows application for the Windows platform. This key is mandatory if the BuildServerApplication key is set to True under Windows.

See also: ClientWinFolderToMac

ClientWinFolderToMac

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ClientWinFolderToMac
Accepted values

Access path

Description

This key provides the access path of the folder containing the 4D Volume Desktop Windows application for the Mac OS platform. This key is mandatory if the BuildServerApplication key is set to True under Mac OS.

See also: ClientMacFolderToMac

ClientMacIncludeIt

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ClientMacIncludeIt
Accepted values

True / False

Description

This key must be present and set to True in order for the 4D Volume Desktop application designated by the ClientWinFolderToMac and/or ClientMacFolderToMac keys to be integrated into the Mac OS application that is built.

See also: ClientWinFolderToMac, ClientMacFolderToMac

ClientMacFolderToWin

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ClientMacFolderToWin
Accepted values

Access path

Description

This key provides the access path of the 4D Volume Desktop Mac OS application package for the Windows platform. This key is mandatory if the BuildServerApplication key is set to True under Windows.

See also: ClientWinFolderToWin

ClientMacFolderToMac

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ClientMacFolderToMac
Accepted values

Access path

Description

This key provides the access path of the 4D Volume Desktop Mac OS application for the Mac OS platform. This key is mandatory if the BuildServerApplication key is set to True under Mac OS.

See also: ClientMacFolderToWin

ServerIconWinPath

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ServerIconWinPath
Accepted values

Access path

Description

This key provides the access path of the 4D Server icon to build for the Windows platform. This icon will have a ".ico" extension.

If this key is omitted, the 4D Server default icon will be used.

See also: ServerIconMacPath

ServerIconMacPath

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ServerIconMacPath
Accepted values

Access path

Description

This key provides the access path of the 4D Server icon to build for the Mac OS platform. This icon will have a "icns" extension. Consequently, the "info.plist" file will be updated.

If this key is omitted, the 4D Server default icon will be used.

See also: ServerIconWinPath

ClientMacIconForMacPath

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ClientMacIconForMacPath
Accepted values

Access path

Description

This key provides the access path under Mac OS of the client application icon to generate for Mac OS. This icon will have a "icns" extension.

If this key is omitted, the 4D Volume Desktop default icon will be used.

See also: ClientWinIconForMacPath

ClientWinIconForMacPath

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ClientWinIconForMacPath
Accepted values

Access path

Description

This key provides the access path under Mac OS of the client application icon to generate for Windows. This icon will have a ".ico" extension.

If this key is omitted, the 4D Volume Desktop default icon will be used.

See also: ClientMacIconForWinPath

ClientMacIconForWinPath

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ClientMacIconForWinPath
Accepted values

Access path

Description

This icon provides the access path under Windows of the client application icon to build for Mac OS. This icon will have a "icns" extension.

If this key is omitted, the 4D Volume Desktop default icon will be used.

See also: ClientWinIconForWinPath

ClientWinIconForWinPath

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / ClientWinIconForWinPath
Accepted values

Access path

Description

This key provides the access path under Windows of the client application icon to generate for Windows. This icon will have a ".ico" extension.

If this key is omitted, the 4D Volume Desktop default icon will be used.

See also: ClientMacIconForWinPath

IsOEM

version 2004
/ Preferences4D / BuildApp / SourcesFiles / CS / IsOEM
Accepted values

True / False

Description

This key is used to determine whether or not the OEM deployment licenses will be taken into account for the client/server application built. If this key is set to True, the application will integrate the OEM deployment licenses. If this key is not passed or is set to False, the application will not integrate the OEM deployment licenses. In this case, the application will be built in demo mode.

Keep in mind that using this key requires an OEM license.

See also: IsOEM


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Fax : 33 (1) 40 87 92 01
e-mail : info@4d.fr
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